Meet the Team Behind Frostborn: Action RPG — From Small Studio to Global Worldbuilders

Frostborn: Action RPG didn’t start with a big publisher or massive funding. It began with a tight-knit group of friends — gamers, coders, and dreamers — who shared one goal: to build not just a game, but a living, breathing world. We didn’t want another copy-paste mobile title. We wanted to create something we would actually love playing — full of heart, challenge, and endless strategy.

We believe a great game should grow with its players. That’s why we design systems that can adapt. Factions change, new mechanics are introduced, and balance is constantly reworked — not just by our internal team, but with the help of players like you. Every update reflects both our vision and your feedback. This world is built together.

Our studio works as one unified force. Artists create the characters and cities you see on-screen. Programmers develop the battle mechanics and smooth server connections. Writers craft the storylines that shift regions and redefine alliances. We draw inspiration from real myths, historical events, and cultural traditions — making the game feel familiar, yet full of discovery.

And yes — we actually play our own game. That means we understand how it feels to navigate menus, fight in large-scale raids, or grind for gear. We know when something feels clunky or when a feature needs polish. This perspective helps us focus on what truly improves gameplay — not just cosmetics or numbers, but real fun and usability.

Today, Frostborn: Action RPG is the result of thousands of hours of work, hundreds of test builds, and an ongoing dialogue with our community. But this is just the beginning. We're planning far ahead — with new maps, story arcs, PvP modes, factions, and systems that allow deeper cooperation and rivalry. Our mission is to make every player feel like they matter — not just as a user, but as a part of this living world. You don’t just play Frostborn — you help shape it.

The Creative Minds Behind the Game

The Journey So Far — How Frostborn: Action RPG Came to Life

2015 — The First Spark

It all started with a single question: “What if a mobile strategy game could be truly deep and exciting?” We began sketching ideas on paper and built our very first prototype — it barely ran on an old laptop, but it was the foundation of something much bigger.

2017 — Our First Game Engine

We created our own engine that could handle large battles and live events in real time. At the same time, we laid the groundwork for the game world — crafting the map, designing faction backstories, and building a dynamic in-game economy and social system.

2020 — From Team to Studio

By this year, we had grown into a full studio. We brought in artists, writers, and technical experts, and launched our first alpha version. Early players gave us honest feedback, helping us refine the experience and push the game closer to what we all envisioned.

2023 — Global Launch

We officially released Frostborn: Action RPG worldwide. Within days, millions of players joined and the game quickly rose through the RPG strategy charts. It’s now a global community — growing, evolving, and expanding with each new season and every update.